4D (Part 4): Lights & Shadows


When I was a child, my father would amuse us kids with shadow puppets that he created on the wall using his fingers.  He only knew a few tricks, but they were enough to keep us amused for however long it took for my mother to get dinner on the table.  He could make butterflies and dogs and dancing clowns, but the one shadow puppet that impressed me the most was his bunny rabbit.

I remembered asking him to show me how to do it, and to be fair, he did try.  But alas, I was a rather dim child and could never get my fingers to fold into the correct shapes that produced a believable rabbit shadow.  The best I could do was something that was akin to a twisted macabre-looking lumpy animal, but although I was never able to make this rabbit shadow puppet, the whole experience taught me something very valuable early on.

2D Shadows may look as if they are cast by the real 3D objects, but they are quite often not even close to mirroring the objects that created them.


Simply put, a three-dimensional figure can cast a two-dimensional shadow, but it is too simplistic to say that we can observe this shadow and glean some information about the three-dimensional thing that caused the shadow.  After all, that twisted macabre-looking lumpy animal I was trying to create in my childhood was nothing more than the shadows of the tortured fingers of a clumsy kid, when viewed in the 3D electric brilliance of my family’s living room.  Anyone trying to guess at the 3D object which cast that particular shape would have been very wrong on all accounts.

Now, take this shadow anecdote and superimpose it over the laborious attempts by modern-day scientists to capture what are, to my simple mind, 4D shadows so that they can extrapolate what the 4D object is, and we see the very real limitations of doing so.

The January 4, 2018 issue of Nature published something that caused a big buzz within the physics world, and it has something to do with the ‘quantum Hall effect’ [1].


An international team of researchers from Penn State, ETH Zurich in Switzerland, the University of Pittsburgh, and the Holon Institute of Technology in Israel have demonstrated that the behavior of particles of light can be made to match predictions about the four-dimensional version of the “quantum Hall effect”—a phenomenon that has been at the root of three Nobel Prizes in physics—in a two-dimensional array of “waveguides. [2]

girlLeafNow, far be it for me to claim deep knowledge about a subject that is ‘at the root of 3 Nobel Prizes in physics’.  In fact, I barely understand this image at all, other than the most rudimentary of gleanings from an unschooled mind in the field of esoteric physics (is there such a thing as esoteric physics or is this another Taobabe-invented word?).

I’ll tell you what I see.

I see a box made from glass, with a bunch of holes drilled into it.  These holes are supposed to be conduits which allow a beam of light to travel through unimpeded.  They freeze this box down to absolute-zero temperature and zap it with a strong magnetic field, and this treatment causes the light to exit out, not in a straight line but rather through a hole that is diametrically opposite from the initial input hole.

From this experiment, the light is supposedly traveling in a straight line, except that going straight, in the 4D world, is rather zig-zaggy and not very straight in our 3D world.

drinkingcoffeeHmm.  This kinda reminds me of all those holes in the walls that I talked about in one of my previous post, 4D (Part 2): Hole in the Wall.  I also said, to get to my destination, I had to travel as the crow flies (in a straight line) through 4D, or else I would be totally lost.

This makes complete sense.

Even though the path that the light from the glass experiment takes may look like a zig-zag pattern when viewed in 3D, it’s actually a straight line in 4D, thereby allowing the light to come out on the other side in a different location.  As far as that light beam is concerned, going through 4D is no different than going through 3D.  It is still moving in a straight line.

Now, before you guys get all huffy about this, I promise that even though I wrote the 4D Part 2 post back on January 6th, which makes it 2 days after the Nature article came out, I had NEVER seen said article until very recently (as recently as a few days ago), and it did not influence my dream or my writing in any way, shape, or form.  I like for people to think I keep up with cutting edge scientific matters, but honestly, I’m just a shallow Taobabe who likes to read lolcats, and articles with pretty pictures of Korean cosmetics.  Nature is just not a rag that I peruse with any regularity (except when I need to cite some info for some weird post I’m writing).

OK, so where was I?  Oh yes.  4D Shadows.

In my humble unscientific opinion, it is very tenuous, to say the least, to think that if we can concoct some type of real-world physical system to observe a shadow that a fourth-dimensional object leaves on our 3D world, we would be able to gain some understanding of that object and learn about the fourth-dimensional nature of the object—an object that has somehow left its shadow on the lower dimensions that we are able to observe with our limited senses.

Allow me to clarify.

Our senses are very limited.  No.  I mean, seriously limited.


That tiny band of unicorn colors is all that we can see with our ocular system.  Now, don’t get me wrong.  Our eyes are (arguably) one of the most complex organs in our body, and if left by random chance to evolve to the degree that it has, I’m not sure if it would be possible.  Having said that, in the grand scheme of things, we’re blind as mole rats.

Our brain, on the other hand, is something else altogether.  It is not just an organ that allows us to control our bodies, to move about, and to gather information about the external world.  It is also a very high-level receiver.


It is so high level that it can receive information, not just from our mundane 3D world, but it can also receive information from other dimensions.  At last count, we humans are able to receive and utilize information all the way up to the eleventh dimension. [3]  That’s not me making up fake news, y’all.  This is vetted, peer-reviewed stuff.

Remember the topological pastries I was talking about in my previous posting, 4D (Part 3): The Topology of Pastries?  It has an applied side that has to do with mathematically proving how our brain is able to receive info from higher dimensions.  The mathematicians who applied algebraic topology to the study of brain networks are Kathryn Hess from EPFL and Ran Levi from Aberdeen University. [3]  So how does the brain receive data from higher dimensions if it is only a 3D object?

The answer is, it’s NOT!


There is, literally, multi-dimensional geometrical structures and spaces within the networks of the brain, but don’t take it from me (I’m a nobody).  Take it from the professional scientists.

“The appearance of high-dimensional cavities when the brain is processing information means that the neurons in the network react to stimuli in an extremely organized manner.  It is as if the brain reacts to a stimulus by building then razing a tower of multi-dimensional blocks, starting with rods (1D), then planks (2D), then cubes (3D), and then more complex geometries with 4D, 5D, etc. The progression of activity through the brain resembles a multi-dimensional sandcastle that materializes out of the sand and then disintegrates.”  — Ran Levi, PhD.

So, in Taobabe-speak, if our brain receives a one-dimensional piece of data, it creates at that moment, enough rods (1D) to receive this data, and then the rods disintegrate back into base components to be reassembled for other data points.  If it receives data in 2D, it creates planks (2D) to accept the data, and then it disintegrates.  If it receives info that is three-dimensions, it makes cubes (3D) to accept info, and then it disintegrates.  Data received from dimensions 4 through 11 get weirder, more complex shapes and designs so that it has the capability to receive the more esoteric information.

Do you know what this means?

girl talking

This means that we don’t even need to build a glass box to catch a shadow.  Our brain is already doing that, and doing it with ease and perfection.  The only thing that’s missing is an adequate output interface!

So why is it that we can pick up information from up to eleven dimensions but we can only experience things in 3D?  Sadly, just as a small black and white tube television is only able to broadcast black and white images within its limited capacity no matter how much digital information we stream into it, if it cannot handle the delivery, it will be nothing more than a doorstop.

We are only able to see what our limited physiology allows us to see.  This means that anything our brain picks up above the 3D realm can be processed, but it can’t be shown to us because our wetware is not up-to-speed.

We need a serious bio-upgrade.

(to be continued)

[1]  https://www.nature.com/articles/nature25000

[2]  https://phys.org/news/2018-01-four-dimensional-physics-dimensions.html

[3]  https://blog.frontiersin.org/2017/06/12/blue-brain-team-discovers-a-multi-dimensional-universe-in-brain-networks/


Dropped & Missing Links


It’s spring, y’all, and you know what that means.  It’s spring cleaning time.

Time for me to scour through all the links to the right ==> and check to see if there are any (to be continued) articles that dropped off into the deep end, never to find their promised continuation.

Don’t get me wrong.  I have done quite a bit of sequential writing, where I do my best to organize the posts in a logical fashion, so that a three-part discussion is grouped together into parts 1, 2, and 3 (and 4, and 5, and 6).  I have also added many links to posts that I feel are relevant to the discussion at hand.  In this fashion, I feel that I have done a decent job with maintaining congruity to the multitude of ideas that I present.

Sadly, there are many abrupt dead-ends that plague my lists.  Looking through the list, I am sad to report, I have much work to do.



I found a lot of dead ends.

This is indicative of how my brain works.  I scamper happily through the varied gardens of knowledge, rattling off in childish monologue blather, all the delights I found growing in a disarray of profusion.  And, like a child, I never finish anything I start off.

So in an effort to be a more responsible writer, I will resist the urge to write about new topics until all the older dead ends have been resolved—as in an ending of a chapter before starting a new chapter on a different topic altogether.

Still…so many new interesting topics to explore…so many new ideas to think about…so many exciting things to delve into…

4D (Part 3): The Topology of Pastries


(Continued from 4D (Part 2) Hole in the Wall)

I love pastries–just as much as I hate math.  Anyone who knows me, even in passing, would agree that this is the truth.  However, these exigent emotions of epic inverse proportion has just been summarily breached, thanks in no small part by three cool dudes who figured out how to make mathematics as tasty as donuts.

Back in 2016, three guys won the Nobel prize for their startling discovery of something important in the field of quantum physics.  Their names are David Thouless, Duncan Haldane and Michael Kosterlitz [1] and they are, without a doubt, the top Topologists in their field.  Before I go any further, please allow me to define the term topology as it is utilized in quantum physics.

Topology n. for mathematics:  The study of those properties of geometric forms that remain invariant under certain transformations, such as bending or stretching.

I’m of the camp of thought that less is sometimes not as elegant as people make them out to be.  Less words that are used to describe something may seem elegant, but if it does not make much sense to the reader, then I’d rather see more simple words strung together so the rest of us slow folks can catch up.


Simply speaking, topology is the modern version of geometry, the study of all different sorts of spaces.  Back in the ancient days when I first learned geometry, a line was different from a circle, and a circle was different from an oval.  Topology, however doesn’t care about all that because the geometry of a shape really DOES NOT depends on your unique vantage point, or the position that you happen to be observing that shape.

For example, if you look at a 2D circle on its face, it certainly looks like a circle, but if you turn it until all you can see is its edge, it suddenly turns into a line.  Twist it a bit and look at it at an angle, and it becomes an oval.  Pull on the corners and the circle becomes a triangle.  Pull four corners out and it becomes a square, but no matter what we do, it does not matter, topographically.  It would still be indistinguishable, as a geometric form, because it has not changed at all.

What distinguishes different kinds of geometry from each other is, therefore, the kinds of transformations that are allowed before it is really considered changed.  In this case, twisting and bending this 2D circle does not change its geometry, no matter how or where you view it.

Only tearing it apart or punching a hole through it will change its geometry.  Case in point.  Here we have the oft-used and abused elephant picture.


Both images depict an elephant, but the vantage point is different.  Changing camera angles does not change the geometry of the elephant.  The only way for this geometry to change is for us to either physically hack the elephant into various pieces or shoot a hole through the elephant (which would of course, kill it, so please don’t do that).

To translate this into quantum physics topology, materials are described as mathematical objects with set numbers of holes. [2]  For example, a donut, a pretzel and a cinnamon bun may be different in many ways to the rest of us pastry lovers, but to a physics topologist, the only difference would be the number of holes each pastry has–ergo, their topological invariant.


The pretzel has two holes, the donut has one hole, and the bun has none.  — Thors Hans Hansson

In other words, you can twist and bend a donut all you want, but it will only have one hole.  It also holds true for the cinnamon bun and the pretzel.  The only way to change the donut so that it is no longer a donut is to take a bite.


To translate this pastry example into quantum physics (as applicable to quantum computers), we would have to compare the normal computer conductor to that of a superconductor, in which case, it would be the equivalent of a donut transforming into a bun.


This is a computer conductor.

A computer conductor is a set of wires that allow electricity, light, heat, sound, or other forms of energy to pass through from various devices to other devices.  These wires transmit tiny bursts of electricity that either pass through or don’t pass through based on whether something is switched on or off.  This on/off energy transmission is mathematically represented by zeroes and ones (0/1) in combinations called bytes.

Since we live in 2018 and not the dark ages, most people understand this very rudimentary level of computer science, so I won’t belabor the point.  Quantum computing is, however, on a vastly different and far superior level.


This is a quantum computer superconductor.

Imagine being able to add as many as twenty zeroes and ones in a single output.  These are qubits.

Classical computers (what I’m using right now to create this posting) encode information as on or off bits denoted at the 0-position or 1-position.  Quantum computers, on the other hand, use qubits superpositions of both at once, which means qubits have access into another dimension, allowing it to tap into that strange magical ability called entanglement.

Entanglement is another ball of wax, which I will touch upon before I can tie in my personal experiences on this, so hang on tight.

(to be continued…)

[1]  https://www.theguardian.com/science/2016/oct/04/david-thouless-duncan-haldane-and-michael-kosterlitz-win-nobel-prize-in-physics

[2] http://mathworld.wolfram.com/Topology.html

Hole in the Wall

(Continued from Metropolis Dreamscape)


4D is traversable.

To get there, I am either instantly transported there via dreams or someone transports me there by various means.  If, however, I need to get there without dreaming, I have to find the locations that will allow me to slip in between space.

Let me explain it as I experienced it.


Imagine the in-between as a barely concealed covering over a square cut hole in a wall in some poorly lit hallway of the utilitarian areas of a shopping mall.  This is my entry point.  I cannot simply walk through the mall to get to 4D, you see, because I would still be walking within the 3D world.  I cannot even fly above the mall (or go under the mall) to get to the other side, because it is not on the other side.

It is on the other side.

I only need to find those openings (and they are very predictably placed, in designated spots that are clearly marked to make it easy for workers and travelers).  I can see its placement by simply looking for the shimmering veil-like edges which don’t quite match the actual wall.  To go through, I reach out, part the covering (it’s made of some type of rough drapery material that matches the color of the paint on the wall) and climb through.  Once I am inside the hole, it is tall enough so that I can stand up.  I usually find myself in darkness, but it’s not an absolute darkness.  There is ambient light everywhere.


Under my feet is dirt, but everywhere on top of that dirt is shiny glittery objects, lying scattered, as if they had fallen off transport vehicles inside mines, on their way to be processed.  They look like precious metals in blues, greens, pinks, and golds.  I pick one up to inspect it and find that it feels like a smooth, flat river rock, except that it is metallic in nature, and very, very light.  I am tempted to take one of those rocks so I can examine it better in a brighter area.  Alas, I cannot get past my honest-ometer that determines this to be theft of another’s property, so I put the metallic rock back where I find it.

Looking past the short alleyway, I see a cavernous opening ahead and walk forward.  There are two nondescript guys, driving something that looks like transport vehicles.  They are obviously working in the mine, and they see me, but ignore my presence.  They obviously do not find it odd to see me there.

I move past them and continue my trek in the direction that I remember I have to traverse to get to where I needed to go.  I had been shown how to make this journey many times in the past by Old Dude.  It was supposed to have been memorized, but this particular instance is troublesome as I keep getting lost.  I would find the opening to where I think I need to exit, climb through, and pop right back into 3D.  I would clamber back in and continue wandering around, trying to find my way back, but once I get lost the first time around, it is nearly impossible to regain my sense of direction.

I have a sense of why this is so.

You see, I have to retain in my mind, the crow’s direction, no matter which way I turn in the dark alley.  It’s always as the crow flies.  Add to that confusion, the space in between the wall is not always filled with oddness, not always dimly lit.


Sometimes, that hole in the wall takes me into a sun-drenched cobble-stone rue with a Parisian cathedral as the backdrop.  Still, I have to know the general direction that I must take, to get there and then find the exit point, which is another fabric-draped hole in the wall.

In this instance, I got lost.  But before I go into the experiences of being lost, I need to explain, in less vague-fantasy terminology, what 4D is and how it can be mentally processed.

(to be continued)

4D: Metropolis Dreamscape


Last night, I revisited a place I have been to many times throughout my dreamstate.  It is very familiar to me.  I know the layout of this metroplex very well because I have seen it many many times, not so much in recurring dreams but rather, completely different dreams, set in the same environment–an environment so real that I can reach out and touch solid stone and see the sun glinting on the shiny glazed heads of the orange and green dragon finials on the stone walls.

onthewatersThis is the place that I was kicked out of a few nights ago.  This is a section of the 4th Density that I partially exist in.

Let me tell you a secret about 4th Density.  You can’t kick a person out of 4th Density.  It’s not a place.  It’s a vibration.  Once your body vibrates to that reality, even if only in sporadic bursts at random times, you’re going to find yourself moving in and out, sometimes simultaneously.

It’s disconcerting at first, but you get used to it.  For me, it usually only happens at night, when my desperate death grip on 3rd Density reality slips.

So let me describe to you, this place I find myself.

At the center of this metroplex is a huge temple set on top of a ziggurat made of andesite.  The temple is not really for prayers.  It is a place to ascend towards, in solitary contemplation, with the emphasis on ‘solitary’ and ‘ascension’ because we truly had to ascend on our own steam.  There are no stairs or elevators, or even the random goat toe hold for any such coarse, rigorous methods as rock-climbing.  We simply levitate up when the spirit calls.  I know because I’ve been up there.  And to get down, we jump and slowly descend back to the ground on whatever wing-and-prayer we possessed.

The ziggurat below the temple is not just for show.  It is a place of healing–what would be considered a hospital, but in this place, there are no medical devices such as we Third Densitites would recognize.  Instead, there are many rooms devoid of any furniture or objects save for a single stone bed.  The bed is not a flat surface.  It is a stone box the length of a human being.  It looks like a coffin with no lid, but it is not for the dead.  It is a healing box.  We lie in the box when we need deep vibratory cleansing.  Nothing mystical or magical at all.  It’s just a universal medical tool to realign the chi.  Very basic healing here.

Surrounding the stone ziggurat is a garden laid out in concentric rings.  The garden provides a cornucopia of fresh flowers, fruits, and vegetables in vast abundance, and given the large number of citizens who actively care for the gardens, it remains in a constant profusion of bloom.  Since I have never really been much of a gardener, I simply enjoy the fruits of their labor and repay them in a different manner.  That way, those who love to garden can garden to their hearts’ content, and those who do not like to garden (me) can do other things.


A large paved road encircles the gardens around the ziggurat, forming a huge oval similar to the track on a football field.  The road is similar to any Third Density road in existence with the exception that embedded within its layers are a multitude of organic crystals that are responsible for feeding energy to the metroplex so that lights come on when it gets dark, and we have power to do all that we do, which includes such mundane things as levitating to the temple heights.

Beyond this road is the marketplace that sells everything one could possibly want or need, but does not utilize cash as currency.  After all, what do we really need in this density other than services?  So we service each other, and pay forward for the services we have been given.  For example, if I gave a musical concert to a large group today, those who went to see me sing and play on my instrument would then offer their services to me in a future setting, should I wish to be shown how to nock an arrow, or attend a color light show, or they could offer me fresh passionfruit and nectar from the communal gardens.

Beyond the market area, there are tall buildings that surround the complex and comprise the living quarters.  I know exactly where my own domicile is.  I have been there often.  If the temple complex was the center dot on a large clock and I stand facing the front of the temple, my little ‘condo’ would be between the six and the seven o’clock position, inside one of the taller towers.

My condo is rather sparse.  There isn’t much in the way of furnishings, just a low couch that doubles as a single bed, and a small table.  It is laughable how few possessions are in my home, and it sounds as if I am living in poverty, but the reality of that metroplex is that there is nothing that needs to be stored.  If we need something, we generate it to be utilized, and when it’s done, it goes back into a general ‘raw’ state to be used for another purpose.  There is no need to store anything other than the few items that have some personal meaning.

So now that I have established this dreamscape, I can move onto other interesting aspects of this existence.


(Continue to 4D:  Hole In the Wall)

Happy Holidays!!!


Once again, the holidays are upon us.  I must say…two posts a year from someone like me is akin to the death knell of a once-busy weblog.  It’s mostly because I don’t have anything interesting to say; therefore, I do not want to waste your precious reading time with blather.

Laying low and allowing the events to transpire around me is enough for this Taobabe.  I was given many opportunities to become part of the teams of people who are working diligently to awaken humanity, and I chickened out at the last minute on all of those opportunities.  I am not yet at the stage (emotionally and mentally) where I can lead and guide, beyond what I have been doing thus far.

Having said this, I must state for the record that life has been busy for me lately, as I go through the different iterations of my winding path through life.  It has never been a straight and narrow path. Those paths are quite often violent and unyielding, as they cut their straight and narrow way through granite mountains and dig under watercourses and swamps.  These straight as-the-crow-flies paths are well-suited only to the most strict and stringent of travelers who will allow nothing to obstruct their onward march towards their meticulously planned destination.

My path—LOL—my path is wide and winding, following the course of least resistance, and quite often, most scenic of routes.  Sometimes, even I do not know why I do the things I do.  I follow that instinct within, and explore with reckless abandon, those things that I am curious about.  Sometimes, it leads me into gullies, and sometimes, it leads me into valleys, but it always leads me somewhere interesting.  My main job, after all, is to feed the most interesting experiences back to the Universe.

Towards this goal, I say:  May your life be interesting, and may all your endeavors produce a bumper crop of experiences that you can look back at and smile with fondness.